Code of Conduct
0.
Acceptance of the Rules
0.1.
By using the Triad Tactics website, Discord server, game server, and any other project resources, you confirm your acceptance of these rules.
0.2.
By using the Triad Tactics website, Discord server, game server, and any other project resources, you agree to comply with these rules in full.
0.3.
By using the Triad Tactics website, Discord server, game server, and any other project resources, you also confirm your acceptance of the user agreement: https://triad-tactics.com/en/terms
1.
General Standards of Conduct
1.1.
Participants must maintain polite and respectful communication.
1.2.
Participation in the Triad Tactics project is permitted only for persons over 18 years of age.
1.3.
Participants are prohibited from:
1.3.1.
Insulting other participants or engaging in harassment or stalking.
1.3.2.
Engaging in discrimination on any grounds, including racism and sexism.
1.3.3.
Disclosing participants' personal information (doxxing), including any attempts at de-anonymization without their consent.
1.3.4.
Taking actions that provoke conflicts or escalate tensions.
1.3.5.
Ignoring the basic principles of teamwork.
1.3.6.
Using alternate accounts to participate in the project.
1.3.7.
Giving your account to other persons for use or using another person's account.
2.
Conduct in Conflict Situations
2.1.
In disputes, participants must:
2.1.1.
Remain restrained and respectful.
2.1.2.
Not move the conflict into public channels.
2.1.3.
Not provoke escalation.
2.1.4.
Contact the administration to resolve the situation.
2.2.
Participants are prohibited from:
2.2.1.
Arranging public confrontations, pressuring participants, or discrediting them.
2.2.2.
Using personal conflicts to rally supporters.
2.2.3.
Ignoring administrative instructions aimed at resolving disputes.
3.
Content and Materials
3.1.
Participants are prohibited from posting:
3.1.1.
Obscene materials, including sexual content, nudity, shocking content, or excessively graphic violence.
3.1.2.
Advertising or self-promotion without administrative approval.
3.1.3.
Spam and intrusive messages, including direct messages to participants.
3.1.4.
Materials that violate the law or another party's copyright.
4.
Discussion Topics
4.1.
Participants are prohibited from discussing:
4.1.1.
Politics.
4.1.2.
Religion.
4.1.3.
Brand promotion and commercial content.
4.1.4.
Real ongoing military conflicts, related events, and the persons involved in them.
5.
Commercial Activity
5.1.
Participants are prohibited from:
5.1.1.
Entering into any commercial relationships on the basis of the project.
5.1.2.
Discussing commercial deals related to the project.
5.1.3.
Attempting to sell slots, roles, or any gameplay opportunities.
6.
Good Faith and Accusations
6.1.
Participants must:
6.1.1.
Assess the actions of other players in good faith.
6.1.2.
Bring accusations only through the administration.
6.2.
Participants are prohibited from:
6.2.1.
Publicly accusing participants of cheating, using third-party software, or unfair play.
6.2.2.
Spreading unconfirmed information that harms someone's reputation.
6.2.3.
Using accusations as a means of pressure or conflict.
7.
Interaction with the Administration
7.1.
Participants must:
7.1.1.
Comply with the decisions and requirements of the administration.
7.1.2.
Not obstruct the performance of its duties.
7.1.3.
If necessary, discuss administrative actions only in a proper and respectful manner.
7.1.4.
Participants are advised to refrain from making public evaluative statements about the administration.
7.2.
Participants are prohibited from:
7.2.1.
Discussing administrative actions in an insulting, provocative, or demeaning manner.
7.3.
The administration has the right to:
7.3.1.
Remove content that violates the rules.
7.3.2.
Restrict or block access to the project.
7.3.3.
Change the rules without prior notice.
7.3.4.
In exceptional cases, introduce additional restrictions or make organizational decisions not directly provided for by these rules if this is necessary to maintain order, prevent disruption of events, ensure the safety of participants, and preserve the stable operation of the project.
8.
Reporting Violations
8.1.
When a violation is identified, a participant must:
8.1.1.
Report it to the administration.
8.1.2.
Not arrange public confrontations.
8.1.3.
Provide information for review when necessary.
9.
Enforcement Measures
9.1.
The following measures may be applied for rule violations:
9.1.1.
Removal of content.
9.1.2.
Warning.
9.1.3.
Temporary access restriction.
9.1.4.
Full participation ban.
9.2.
The measure applied is determined by the administration based on the nature, severity, and context of the violation.
9.3.
The project is oriented toward squad-based players, so in certain cases serious violations by one player may result in measures being applied to the entire squad.
9.4.
Measures against an entire squad may be applied if the squad is involved in the violation, facilitates it, or benefits from it.
